This update brings back two old module features, rebuilds the turret rotation system and fixes a whole list of module interactions.

Changelog

Restored

  • Extra Mag can't be activated while aiming with Shaft
  • Explosive Mass damage can be increased with the Increased Damage module

Improved

  • Rewrote and improved the turret rotation speed system
  • Small optimizations

Fixed

  • Deathmatch battles in matchmaking had no player limit
  • Common mines and Ice Traps didn't explode if dropped too high above the ground
  • Shaft's turret rotation sometimes didn't return to normal after aiming in combination with Emergency Protection
  • Being hit by an overheated Vulcan could freeze your tank in combination with Temperature Block
  • An active Emergency Protection didn't finish healing if the tank was hit by an enemy EMP during the process
  • An active EMP didn't block the modules of hit enemies if another enemy EMP hit the tank during the process
  • Reporting a player who isn't in a battle could crash the reporter's game

Bug bounty

Total bug bounty rewards paid so far: 850 X-crystals. Thanks to everyone who reports bugs!

Fire at will!